So I have to line up all the vertices and make sure it will build into a strong papercraft.Īfter I finished this and was putting together the image above, I googled the helmet and see it has a lot more detail in the texture that I would have included if I built it from scratch. But for making into a Pepakura file it is unusable. It's fast and easy to do and looks great for games. Video game dev's dont make models the way I do, They basically make the shapes they need an layer them on where they need them. So as with my other head start papercraft, the main problem to solve was the clipping in the 3D model. If I can get a hold of the official 3D model then I make the papercraft for free and available to everyone since it gives me a huge head start and isnt a paid commission.
I was able to find the ingame model of the helmet and as a rule. Talented cosplayer Artistotlewho / requested a commission of Overwatch's Pharah's Anubis helmet.